Minecraft Bedrock Edition World Save for PC (Backup & Import Guide)
Minecraft Bedrock Edition
Quick Setup: How to Install This Save
PC Save File Destination Location
PC: `%LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds`Finding your Minecraft Bedrock save directory on Windows requires checking system AppData folders. Press `Win + R`, paste `%LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds` into the Run dialog box, and press Enter. Each subfolder inside `minecraftWorlds` uses a randomized alphanumeric name containing files like `levelname.txt` and a `db` folder. If you encounter a missing `com.mojang` folder, launch Minecraft Bedrock once to force the game to create default directories. Close Minecraft completely before copying or editing folders to prevent LevelDB file lock errors.
Save File Overview
A custom minecraft bedrock save file gives PC players immediate access to fully built survival bases, completed redstone contraptions, or fully explored custom worlds. Instead of grinding for resources, importing a completed world drops you into fully built infrastructure with packed storage chests, fully developed nether hubs, and cleared end cities. Having a verified world save backup is also essential if your local world list reset after a Windows update or client reinstallation. You can quickly restore lost builds, test redstone designs, or transfer world saves across different Windows PCs without needing an active Realm subscription.
Version Compatibility Info
Version: PC — Windows 10 / Windows 11 (Minecraft for Windows / Microsoft Store)
Progress: Custom World Save / Completed Builds / Unlocked Map Regions
File Size: Approx. 5–100+ MB (Varies by world size)
Minecraft Bedrock Edition on PC handles world storage differently than Java Edition. Bedrock worlds exist either as raw folder structures containing LevelDB database files or as packaged `.mcworld` archives. Native Windows installations store data inside local user profile directories under the `com.mojang` package folder. When transferring worlds, clicking a `.mcworld` file automatically launches Minecraft and imports the world to your local list. If you are copying raw world folders manually, file structure compatibility depends on matching Bedrock game versions. Major game updates change world generation formats, but existing save folders convert automatically upon launch.
Important Safety & Backup Advice
Always back up your important worlds before attempting manual folder swaps or imports. To export directly in-game, click the Edit button next to any world, scroll to the bottom of the Game settings menu, and select Export World to generate an `.mcworld` safety copy. Alternatively, copy the target world folder out of `minecraftWorlds` and store it on your desktop. If your local world data vanishes after a system crash, copying your backup folder back into `minecraftWorlds` restores your entire build.
Common Questions & Answers
How do I import a `.mcworld` file into Minecraft Bedrock Edition on PC?
Double-click the downloaded `.mcworld` file, and Minecraft Bedrock will open automatically and import the world to your playable list.
Why is my imported Bedrock world not showing in my world list after pasting the folder?
Check inside the folder to ensure files like `levelname.txt` and the `db` directory are sitting directly in the world root, not nested inside another folder.
Can I transfer a Bedrock world save to another PC without using Minecraft Realms?
Yes, export the world as an `.mcworld` file or copy its raw folder from `minecraftWorlds` to a USB drive, then move it to the new PC.
Summary
Importing a custom minecraft bedrock save file lets you explore completed builds or recover missing local worlds on Windows. Double-click any `.mcworld` archive for automatic installation, or paste raw world folders straight into your `minecraftWorlds` folder. Always export an `.mcworld` copy of your favorite worlds to your desktop before modifying local files. Check that nested folders aren't blocking your world files from reading properly if the save fails to list. Open your games directory, drop your world in, and jump into your new build right away.




